package com.tiger.anim 
{
	import flash.display.BitmapData;
	/**
	 * 位图元素
	 * @author wmTiger
	 */
	public class BmdElement 
	{
		private var mOffsetX:int = 0;
		private var mOffsetY:int = 0;
		private var mBmd:BitmapData;
		
		public function BmdElement(obj:Object = null) 
		{
			if (obj != null) 
			{
				mOffsetX = obj.x;
				mOffsetX = obj.y;
				mBmd = obj.bmd;
			}
		}
		
		public function get offsetX():int
		{
			return mOffsetX;
		}
		
		public function get offsetY():int
		{
			return mOffsetY;
		}
		
		public function get bmd():BitmapData
		{
			return mBmd;
		}
		
	}

}